Description of my space in program 3D. The concept of this space, is to create a simple architectural house/studio in a forest, with a dynamic, changeable open zone. The house has one level, the only floor consists on the kitchen/dining/living area, a reading room , one bedroom, two bathrooms and a studio. The ground floor is made of wood, the walls were made of brick and to support the building, steel girders with wire mesh were used. Inside there is no static accumulation of rooms, once inside the entry you are in the living room , to the left you can see an open corridor or hall that allows horizontal circulation to move along the hall. There you can find the private areas of the house (bedroom, bathrooms, library or reading area and the studio), so this large corridor is an important ornament that creates the sensation of the private and public areas like the living room, kitchen and dinning room. So, it´s important to know that when a client hires an architect try to satisfy all the client´s. And for my client I created a house for one person with one room area, like a big studio house.
Working with this tools and new 3-D software was an easy and fast way to create an image of what I wanted to built, of course this page has very limited forms and colors to select from the building process,it has interior designs options too but it was for me a good introduction of what virtual is in reality in architecture, for me it was a like a game, and Its was hard to get used to that it wasn’t a game, I was creating a space for a fictitious person, and this person told me what she wanted. This page is more like a introduction but, and I have to say that it has some problems .For me it was selecting interior designs ( doors, windows),etc, but I can say that like I now have an idea of what this software is about.
Description of my space in program 3D.
The concept of this space, is to create a simple architectural house/studio in a forest, with a dynamic, changeable open zone. The house has one level, the only floor consists on the kitchen/dining/living area, a reading room , one bedroom, two bathrooms and a studio. The ground floor is made of wood, the walls were made of brick and to support the building, steel girders with wire mesh were used. Inside there is no static accumulation of rooms, once inside the entry you are in the living room , to the left you can see an open corridor or hall that allows horizontal circulation to move along the hall. There you can find the private areas of the house (bedroom, bathrooms, library or reading area and the studio), so this large corridor is an important ornament that creates the sensation of the private and public areas like the living room, kitchen and dinning room. So, it´s important to know that when a client hires an architect try to satisfy all the client´s. And for my client I created a house for one person with one room area, like a big studio house.
Working with this tools and new 3-D software was an easy and fast way to create an image of what I wanted to built, of course this page has very limited forms and colors to select from the building process,it has interior designs options too but it was for me a good introduction of what virtual is in reality in architecture, for me it was a like a game, and Its was hard to get used to that it wasn’t a game, I was creating a space for a fictitious person, and this person told me what she wanted. This page is more like a introduction but, and I have to say that it has some problems .For me it was selecting interior designs ( doors, windows),etc, but I can say that like I now have an idea of what this software is about.